True. I have been sloppy...
It's been quite a while since I last posted something here... Year's End, Christmas, New Year's, Back to Work... All these events took their toll on my blogging.
I've been working on a model on my spare time for a while.
I started it in Mudbox, but I'm doing all the detailing and finishing work in ZBrush before I go into Maya for final rendering.
Did some tests with the nice (and fast) fake skin shader in ZB, just so I could be able to see it look a little bit nicer than with the boring gray shader.
I'll post some updates as it progresses... stay tuned! ;)
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1 comment:
Looks mean.
Waiting to see more.
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