Sunday, February 18, 2007

"How to Cope With Death"

Director Ignacio Ferreras from Tandem Films, produced this amazing animation of an old lady who fiercely decides to postpone her final meeting with the Creator!

The design and art direction gives you an impression in the beginning that shows no hint of what is about to happen.
Things start very dramatic and gloomy, and the way death is portrayed is simply brilliant!
Ignacio shows us an eerie apparition that moves with serpent-like jests and with such an attitude of regal, powerful and inexorable superiority, that makes it even more hilarious to see how the "poor old lady" puts him in complete misery!

This is one piece of animation I HAD to share here! Enjoy! ;)

"Pictures At An Exhibition"

Of a wild range of composers and pieces of classical music I enjoy, I have a particular fondness for Mussorgsky's "Pictures At An Exhibition" - especially the "Promenade" part. (Which, by the way, can be listened from the little blue box at the bottom of this blog's menu).

Mussorgsky composed this piece describing paintings with sound to commemorate a good friend of his, the russian architect Vicktor Hartmann.
Following Hartmann's early death from an anneurism at the age of only 39, an exhibition of over 400 of his paintings was displayed in the Academy of Fine Arts in St Petersburg, in February and March 1874 (100 years before I was born). This inspired Mussorgsky to compose his suite

Dr. Osamu Tezuka was apparently a big fan as well, and decided to explore the idea behind Mussorgsky's famous piece.
Disney's concept of creating animation for notorious works of classical music produced the masterpiece "Fantasia", released in 1940. Tezuka produced this 32-minute film in 1966 following the same principle, describing wildly imaginative characters of everyday life in a variety of drawing styles, following the cadence of Mussorgky's melodies to portray them with a very critical tone.

Some are decidedly NOT "Tezuka-like", as they differ radically from his famous style for character designs. Others like the "Gardener of Artificial Landscapes" begin to show some resemblance to his most popular designs. Actually, the variety of styles is astounding! It surely impresses you with the idea you're watching several paintings and drawings from various artists come to life.

So, sit back, relax and take some time to enjoy this little-known excellent example of animation art and creativity!

Saturday, February 17, 2007

"Story of a Street Corner"

Dr. Osamu Tezuka has been praised by many as the "Father of Anime", and the Japanese Walt Disney.
Surely, his legacy lives on in characters like "Princess Knight", "Kimba the White Lion" and his most famous creation "Tetsuwan ATOM" or "Astroboy".

However, Dr. Tezuka produced a wealth of animation works throughout his career which remains quite unknown to the vast audience.
One of these jewels is this "short" (38 min.) animation produced in 1962, which Tezuka financed himself: "Story of a Street Corner". Simply, ART!

Enjoy!

Monday, February 12, 2007

Late posting... "Suburbia"!















Ok, this should have been posted a while ago.
"Suburbia" is a large chain of clothing stores in Mexico. They asked for a commercial saying "this Christmas, Santa would deliver more gifts than ever because he found better prices at Suburbia"...

The team effort was tremendous in this project because of the extremely tight schedule: we had less than 30 days to all of the CG production.
I was honored by everyone's commitment and concern for quality.
I believe we achieved something remarkable with such an aggressive deadline!

Thanks guys! You all ROCK! :D

MOVIE

Wednesday, February 07, 2007

At Last!...

True. I have been sloppy...
It's been quite a while since I last posted something here... Year's End, Christmas, New Year's, Back to Work... All these events took their toll on my blogging.

I've been working on a model on my spare time for a while.
I started it in Mudbox, but I'm doing all the detailing and finishing work in ZBrush before I go into Maya for final rendering.
Did some tests with the nice (and fast) fake skin shader in ZB, just so I could be able to see it look a little bit nicer than with the boring gray shader.






I'll post some updates as it progresses... stay tuned! ;)